All Video Games start with Game Design, in this workshop we introduce students to the position of a Video Game Designer. We will break down the process of design, explore genres and systems of different games, explain the process of game design documents, and introduce students to Unity via the Unity Essentials pathways leaving students with the tools to start on the path of learning a game engine. (Please note this is not a coding workshop!)
Students should bring lunch and snacks to our workshops to be had during our breaks.
Facilitators
Matthew Duncan
Education and Programs Coordinator
Matthew Duncan is our Education and Programs Coordinator here at NCM. Matthew's day-to-day tasks have him liaising with schools and universities for all things excursions, education programs, partnerships, holiday programs and more. With a diverse career, he’s worked as a Producer in the Video Gaming industry, managing games, animation, and collectibles, and in Film, TV, and Anime as a Production Coordinator and Multimedia Specialist. For the last decade, he’s taught technology programs for neurodivergent youth and Digital Art at an alternative school. Earlier, he worked as an Audio Engineer in live and studio settings. To match his wide range of experience he also has a wide range of interests. Training and competing in Brazilian Jiu Jitsu and other martial arts, a passion for playing and recording music, working with film photography, tinkering and 3D printing, and gaming/pop culture, just to name a few.
Accessibility
Seminar Room
School Holiday Workshops